We asked the creators of Palword, Valheim, Slime Rancher 2, Abiotic Factor, and FOUNDRY for advice on launching Early Access titles.
Useful read, I would love to see a similar deep dive on whether Steam's network effects justify the 30% cut, especially vs Epic Game Store's 12%.
(Or even Itch? Has anybody ever successfully launched a game there?)
If my math is right, you'd have to sell ~25% more copies on Steam to contend with EGS, but perhaps the lower friction to wishlisting is worth it.
Useful read, I would love to see a similar deep dive on whether Steam's network effects justify the 30% cut, especially vs Epic Game Store's 12%.
(Or even Itch? Has anybody ever successfully launched a game there?)
If my math is right, you'd have to sell ~25% more copies on Steam to contend with EGS, but perhaps the lower friction to wishlisting is worth it.